Agenda: Friday, May 31

SVG Esports Production U

This year’s SVG College Summit will showcase a special morning dedicated to educating college sports-video–content creators on the opportunities in live esports production. From the operational requirements to the creative storytelling techniques behind some of the biggest esports, attendees will receive a concentrated look at how some of the top esports brands put together their live-streaming productions and receive advice on how to enhance productions or build an operation from the ground up.

Time Session
8:00 - 9:00 a.m.

Networking Breakfast

9:00 - 9:05 a.m.
Sponsored by:

Welcoming Remarks

9:05 - 9:30 a.m.

Platform Perspective: Twitch and the Growth of Collegiate Esports

Across the country, universities big and small are racing to be at the forefront in the rapid growth of esports by establishing programs of their own. As the top platform in the space, Twitch has taken it upon itself to reach out to, foster, and advise those programs on the current state of the industry. Kick off a morning of esports learning with a look at collegiate esports and the unique future opportunities for college production professionals.
Moderator: Brandon Costa, SVG College Summit, Program Director; SVG, Director of Digital 
Presenter: Mark “Garvey” Candella, Twitch, Director, Strategic Partnerships

9:30 - 10:15 a.m.

Esports Production U How-To: CS:Go With ELEAGUE

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First-person shooters are one of the most popular genres of esports, but they can also prove to be one of the most challenging to broadcast and tell a linear story. Turner Sports burst onto the esports scene with its coverage of Counter Strike: Global Offensive. Learn how the broadcasting veterans map out their production plans for CS:Go and get tips on how to get your production off the ground.
Moderator: Jason Dachman, SVG, Chief Editor
Presenter: Ben Winter, Turner Sports, Interactive Coordinating Producer

10:15 - 11:00 a.m.

Esports Production U How-To: League of Legends With Riot Games

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Multiplayer online battle arena (MOBA) videogames are a truly esports-native experience that offers unique challenges for both entertaining hardcore fans while also engaging new viewers. Fresh off their Collegiate League of Legends Championships, Riot Games offers advice for producing your MOBA broadcast.
Moderator: Jason Dachman, SVG, Chief Editor
Presenter: Eamon Frasher, Riot Games, Broadcast Producer

11:00 - 11:45 a.m.

Esports Production U How-To: Rocket League With Ball State Sports Link

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Imagine soccer but with cars! Rocket League has gained tremendous popularity in the esports world due to its fun and exciting pace of play as well as being a relatively easy game for casuals to grasp. As one of the few colleges already engaged in the production of live esports, Ball State Sports Link shares what it took to get started in esports production and offers advice of the technology and storytelling strategies that make a Rocket League production shine.
Moderator: Brandon Costa, SVG College Summit, Program Director; SVG, Director of Digital 
Brad Dailey, Ball State University, Assistant Director of Digital Sports Production and Instructor of Telecommunications
Chris Taylor, Ball State University, Senior Director, Digital Sports Production